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- Camera is now a Node
- Camera can be added to a scene graph
- Camera's position and aim (or orientation) is set using standard Node transform properties and methods
- For backward compatibility, fixed camera need not be added to the scene
- Added new properties for near & far clipping plane
- SubScene is a special Node for scene separation
- It can be used to render part of the Scene with different camera
- Possible use cases are:
- Picture in picture
- Overlay or "heads-up" display for UI controls in a scene with a moving camera
Camera Class Hierarchy
Panel |
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Overview
Content Tools
ThemeBuilder