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Having a consistent and functional API is critical in a software component. There is a famous saying: "API is forever". This is true. Once a class, interface or method is public or protected, it cannot be deleted and is expected to function until the end of time, even when deprecated.
In OpenJFX, due to package visibility or other reasons, sometimes a method needs to be public or protected so that it can be called as part of the implementation of the toolkit. Such methods have the "imp_" prefix. These methods are not API and can be deleted or changed at any time (the JavaDoc clearly states this).
Because API is so important, there are a few more restrictions over and above the normal code review process:
Usually we think of API in terms of classes and methods, however, things like config files and CSS are also API. Essentially, any set of characters or keywords that are documented to cause a well specified behaviour can be considered to be API. When in doubt, it is best to ask.
Changes in behaviour can break the users of the toolkit. Major changes in behaviour such as threading should be treated like API and require the same steps as an API review. It is critical that the Team Lead and Architects are aware of how the toolkit behaves and understand how it is used.
While some API changes such as new classes and methods are easy to see, behavioural changes can be fuzzy. When in doubt, asking for clarification is the best policy here.
When defining API, it's often easy to forget to take into account how the API will be accessed from FXML. New events and properties are easily consumed by FXML. In constructors, use of @NamedArg() allows FXML to construct objects, often to be assigned to properties.
When defining an API, if applicable, ensure that the API can be consumed from FXML and provide test cases that show how it is done.