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- 3D ray picking already used for 2D primitives with PerspectiveCamera
- Existing limitation when used with depth buffer will be fixed (JIRA: RT-13740)
- We will add support for picking 3D geometry (JIRA: RT-24646)
Loader support
- Many 3D file formats exist, such as:
- Obj, Maya, 3D Studio Max, Collada, KRML
- We will not provide a loader as part of the JavaFX runtime
- We will make sample code available for one or two popular formats
Overview
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