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You will likely need to set the following env variables to point to your VS 2017 installation, since Microsoft no longer sets such variables. This presumes that:
C:\Program Files\Java\jdk-13N where N is the JDK version.C:\Program Files (x86)\Microsoft Visual Studio\2017\Community. If this isn't set correctly, you might see an error during the build saying that vcvars32.bat is missing.C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Tools\MSVC is 14.11.25503. If this isn't set correctly, you might see an error during the :graphics:compileDecoraNativeShadersWin build task saying that cl.exe is missing. If you update VS, the folder name might change and you'll have to reconfigure the variable....
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export VS150COMNTOOLS="C:\\Program Files (x86)\\Microsoft Visual Studio\\2017\\Community\\VC\\Auxiliary\\Build" export JAVA_HOME="C:/Program Files/Java/jdk-13N" export MSVC_VER=14.11.25503 |
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Download OpenJFX N is formally compatible with JDK N and N-1. For OpenJFX 13, download OpenJDK 12 or later to use as the boot JDK to build and test OpenJFX. We recommend JDK 13, however, only Gradle 6 supports Java 13 and it is not released yet.
OpenJFX (and OpenJDK) transitioned to Git as part of Project Skara. The OpenJFX repo is hosted on GitHub at openjdk/jfx. We encourage developers to become familiar with Git and GitHub.
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