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  • Mouse input and accelerated rendering on X11
  • Accelerated rendering on Freescale i.MX6 and BeagleBoard xM
  • Mouse, key and single-point touch input with Linux device nodes
  • Synthesis of mouse events from touch events
  • Double-buffered software Software rendering to memory-mapped /dev/fb0
  • Cursors on OMAP3 and i.MX6
  • Touch coordinate transformations for screen calibration
  • Nested event loops
  • Robot input and capture (except for mouse wheel)
  • Most Much of HelloSanity is working on Freescale i.MX6 and BeagleBoard xM
  • Touch events and synthesis of mouse events on single-point touch screens
  • Touch coordinate transformationsHeadless implementation running on embedded and desktop platforms, passing unit and system tests

What's not working:

  • Window location in software rendering
  • VirtualKeyboard isn't getting events
  • Popups have some sizing issues
  • Full screen and minimized windows

What's not done yet:

  • Multitouch inputKey
  • Robot mouse wheel
  • Drag and drop
  • Window input grabbing input
  • Dispman port
  • Android port
  • DirectFB port
  • Nested event loops
  • Drag and drop
  • Window input grabbing
  • Robot input and capture
  • Unification with Prism's platform recognition

See also the JIRA query for open issues on Monocle

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