...
- Mouse input and accelerated rendering on X11
- Accelerated rendering on Freescale i.MX6 and BeagleBoard xM
- Mouse input with Linux device nodes
- Software rendering to /dev/fb0
- Cursors on OMAP3 . Also mostly working on Freescale and i.MX6.
- Much of HelloSanity is working on Freescale i.MX6 and BeagleBoard xM
- Synthesis Touch events and synthesis of mouse events on single-point touch screens
- Touch coordinate transformations
What's not working:
- Window location in software rendering
- VirtualKeyboard isn't getting events
- Popups have some sizing issues
What's not done yet:
- Touch, key Multitouch input
- Freescale i.MX6 CursorKey input
- Dispman port
- Android port
- DirectFB port
- Nested event loops
- Drag and drop
- Window input grabbing
- Robot input and capture
- Unification with Prism's platform recognition
...
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