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  • Mouse input and accelerated rendering on X11
  • Accelerated rendering on Freescale i.MX6 and BeagleBoard xM
  • Mouse input with Linux device nodes
  • Software rendering to /dev/fb0
  • Cursors on OMAP3 . Also mostly working on Freescale and i.MX6.
  • Much of HelloSanity is working on Freescale i.MX6 and BeagleBoard xM
  • Synthesis Touch events and synthesis of mouse events on single-point touch screens
  • Touch coordinate transformations

What's not working:

  • Window location in software rendering
  • VirtualKeyboard isn't getting events
  • Popups have some sizing issues

What's not done yet:

  • Touch, key Multitouch input
  • Freescale i.MX6 CursorKey input
  • Dispman port
  • Android port
  • DirectFB port
  • Nested event loops
  • Drag and drop
  • Window input grabbing
  • Robot input and capture
  • Unification with Prism's platform recognition

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