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The Base component contains no external dependencies, and does not rely on any graphics APIs. It is possible to use the Base component in any application, including pure headless components. It is comprised of APis including FX beans and Observable collections.
Graphics
Everything needed to put pixels on the screen is contained in the Graphics component. This includes windowing (Glass), drawing (Prism), rasterizing (Pisces), effects (Decora), the scene graph, images, text, and so forth. Every GUI application requires at the minimal the Graphics and Base components.
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