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  1. Dashboard
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  3. OpenJFX
  4. Building OpenJFX

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changes.mady.by.user Richard Bair

Saved on Mar 24, 2013

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changes.mady.by.user Richard Bair

Saved on Mar 24, 2013

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  • Cygwin. Some packages to make sure are installed are:
    • openssh
    • bison
    • flex
    • g++
    • gperf
    • make
    • makedepend
    • perl
    • zip
    • unzip
  • DirectX SDK June 2010. Microsoft DirectX SDK (June 2010) headers are required for building the JavaFX SDK. This DirectX SDK can be downloaded from Microsoft DirectX SDK (June 2010). If the link above becomes obsolete, the SDK can be found from the Microsoft Download Site (search with "DirectX SDK June 2010"). The location of this SDK will normally be set with the environment variable DXSDK_DIR at installation time. The default location is normally "C:/Program Files/Microsoft DirectX SDK (June 2010)/". If DXSDK_DIR is not set, the build process may look for it in the default location or "C:/DXSDK/".
  • Microsoft Visual Studio 10 (express edition works). The compiler and other tools are expected to reside in the location defined by the variableVS100COMNTOOLS which is set by the Microsoft Visual Studio installer.

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Also, you need to have the native tools installed for native compilation.

And, proxies. If you're like us at Oracle and cursed to work behind a proxy, when using gradle you'll find it hangs while trying to download dependencies. What you need to do is create / edit your ~/.gradle/gradle.properties file:

Code Block
systemProp.http.proxyHost=<your proxy host here>
systemProp.http.proxyPort=<your proxy port here>

Once you are setup and ready to go, the first thing you should do is generate the project files for your preferred IDE.

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