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Most of the time you will be able to just work from within your IDE, doing building and testing. Even when you need to execute actually tasks in the OpenJFX Gradle build script, you can do it easily from within the IDE. However, for the sake of understanding the nuts and bolts (and to avoid having to take screenshots from all three IDEs for the rest of this document), I will switch to executing all commands from the command line. In fact, one of the advantages to Gradle over Ant is the fantastic command line interface it provides.
Building OpenJFX from the Command Line
Before diving directly into building OpenJFX, lets get our feet wet by learning what kinds of things we can call from the command line, and how to get help when we need it. The first command you should execute is tasks:
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rbair$ gradle tasks
The CompileOptions.useAnt property has been deprecated and is scheduled to be removed in Gradle 2.0. There is no replacement for this property.
:tasks
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All tasks runnable from root project
------------------------------------------------------------
Default tasks: assemble
Basic tasks
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clean - Deletes the build directory and the build directory of all sub projects
javadoc - Generates the JavaDoc for all the public API
jfxrt - Creates the jfxrt.jar
sdk - Creates an SDK
Build tasks
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assemble - Assembles the outputs of this project.
build - Assembles and tests this project.
buildDependents - Assembles and tests this project and all projects that depend on it.
buildNeeded - Assembles and tests this project and all projects it depends on.
ccDecora - Compiles native sources for Decora
ccGlass - Compiles native sources for Glass
ccPrism - Compiles native sources for Prism
ccPrismSW - Compiles native sources for PrismSW
classes - Assembles the main classes.
clean - Deletes the build directory.
jar - Assembles a jar archive containing the main classes.
javahDecora - Generates JNI Headers for Decora
javahGlass - Generates JNI Headers for Glass
javahPrism - Generates JNI Headers for Prism
javahPrismSW - Generates JNI Headers for PrismSW
linkDecora - Creates native dynamic library for Decora
linkGlass - Creates native dynamic library for Glass
linkPrism - Creates native dynamic library for Prism
linkPrismSW - Creates native dynamic library for PrismSW
native - Compiles and Builds all native libraries for Graphics
nativeDecora - Generates JNI headers, compiles, and builds native dynamic library for Decora
nativeGlass - Generates JNI headers, compiles, and builds native dynamic library for Glass
nativePrism - Generates JNI headers, compiles, and builds native dynamic library for Prism
nativePrismSW - Generates JNI headers, compiles, and builds native dynamic library for PrismSW
stubClasses - Assembles the stub classes.
testClasses - Assembles the test classes.
Documentation tasks
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javadoc - Generates Javadoc API documentation for the main source code.
Help tasks
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dependencies - Displays all dependencies declared in root project 'javafx'.
dependencyInsight - Displays the insight into a specific dependency in root project 'javafx'.
help - Displays a help message
projects - Displays the sub-projects of root project 'javafx'.
properties - Displays the properties of root project 'javafx'.
tasks - Displays the tasks runnable from root project 'javafx' (some of the displayed tasks may belong to subprojects).
IDE tasks
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cleanIdea - Cleans IDEA project files (IML, IPR)
cleanIdeaWorkspace - Deletes the javafx.ipw file
cleanNetBeans - Deletes generated NetBeans files
idea - Generates IDEA project files (IML, IPR, IWS)
netBeans - Creates the NetBeans project files for JavaFX
Verification tasks
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check - Runs all checks.
test - Runs the unit tests.
To see all tasks and more detail, run with --all.
BUILD SUCCESSFUL
Total time: 4.883 secs |
The tasks task is extremely helpful. You use it to discover all the other things you can do with this build file. You notice at the top of the output the phrase "All tasks runnable from root project". The "root" project is "javafx". That is, we are in the root project. Below the root project are a series of sub projects, some of which are referred to as modules or "components". But more about those later.
Gradle then tells us what the default tasks are. In this case, our default task is the 'assembly' task. This is the task that will be executed if you just call 'gradle' alone without providing any additional arguments. After this comes a listing of different tasks, broken out by group. The first group is the "Basic" group which contains the tasks you may find yourself using most often. These are all named and have a description provided. For example, if I wanted to execute the 'clean' task, then I would do so like this:
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rbair$ gradle clean |
Finally, the tasks task gives us a useful hint that we can pass the --all argument in order to see all of the tasks in more detail. This produces a lot more output, but really gives an in depth look at what tasks are available for you to call.
I mentioned above that our root project is called "javafx", and that we have sub-projects in the gradle build. To see all of the projects available to you, execute the projects task (which you will notice was in the "Help tasks" group produced by the tasks task). This lists not just what projects are available, but what their name is, and what the project hierarchy is.
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rbair$ gradle projects
The CompileOptions.useAnt property has been deprecated and is scheduled to be removed in Gradle 2.0. There is no replacement for this property.
:projects
------------------------------------------------------------
Root project
------------------------------------------------------------
Root project 'javafx'
+--- Project ':base'
+--- Project ':build-tools'
+--- Project ':controls'
+--- Project ':designTime'
+--- Project ':fxml'
+--- Project ':graphics'
| +--- Project ':graphics:effects-jsl'
| \--- Project ':graphics:prism-jsl'
+--- Project ':swing'
\--- Project ':swt'
To see a list of the tasks of a project, run gradle <project-path>:tasks
For example, try running gradle :base:tasks
BUILD SUCCESSFUL
Total time: 4.194 secs |
Projects in gradle are named according to their depth. So the root project is simply named "javafx". The immediate subprojects are all prefixed with a ":". Sub-subprojects have their parents in their name, for example, ":graphics:effects-jsl". When you execute a command such as gradle assemble what actually happens is that Gradle locates the assemble task on all projects and executes them. (TODO Is this entirely accurate?)
There are a couple other tricks-of-the-trade that you should be aware of. You can execute any gradle command with --info or --debug in order to get more output. Running in --info mode provides some additional debugging output that is very useful when things go wrong. In particular, our build system will output certain crucial variables that are being used to perform the build:
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rbair$ gradle projects
Starting Build
Settings evaluated using settings file '/Users/rbair/Projects/JavaFX/graphics-8.0/javafx/settings.gradle'.
Projects loaded. Root project using build file '/Users/rbair/Projects/JavaFX/graphics-8.0/javafx/build.gradle'.
Included projects: [root project 'javafx', project ':base', project ':build-tools', project ':controls', project ':designTime', project ':fxml', project ':graphics', project ':swing', project ':swt', project ':graphics:effects-jsl', project ':graphics:prism-jsl']
Evaluating root project 'javafx' using build file '/Users/rbair/Projects/JavaFX/graphics-8.0/javafx/build.gradle'.
OS_NAME: mac os x
JAVA_HOME: /Library/Java/JavaVirtualMachines/jdk1.8.0.jdk_b81/Contents/Home/jre
JDK_HOME: /Library/Java/JavaVirtualMachines/jdk1.8.0.jdk_b81/Contents/Home
BINARY_STUB: file:///Library/Java/JavaVirtualMachines/jdk1.8.0.jdk_b81/Contents/Home/jre/lib/ext/jfxrt.jar
HUDSON_JOB_NAME: not_hudson
HUDSON_BUILD_NUMBER: 0000
PROMOTED_BUILD_NUMBER: 00
PRODUCT_NAME: OpenJFX
RAW_VERSION: 8.0.0
RELEASE_NAME: 8.0
RELEASE_MILESTONE: ea
The CompileOptions.useAnt property has been deprecated and is scheduled to be removed in Gradle 2.0. There is no replacement for this property.
Evaluating project ':base' using empty build file.
Evaluating project ':build-tools' using empty build file.
Evaluating project ':controls' using empty build file.
Evaluating project ':designTime' using empty build file.
Evaluating project ':fxml' using empty build file.
Evaluating project ':graphics' using empty build file.
Evaluating project ':swing' using empty build file.
Evaluating project ':swt' using empty build file.
Evaluating project ':graphics:effects-jsl' using empty build file.
Evaluating project ':graphics:prism-jsl' using empty build file.
All projects evaluated.
Selected primary task 'projects'
Tasks to be executed: [task ':projects']
:projects
------------------------------------------------------------
Root project
------------------------------------------------------------
Root project 'javafx'
+--- Project ':base'
+--- Project ':build-tools'
+--- Project ':controls'
+--- Project ':designTime'
+--- Project ':fxml'
+--- Project ':graphics'
| +--- Project ':graphics:effects-jsl'
| \--- Project ':graphics:prism-jsl'
+--- Project ':swing'
\--- Project ':swt'
To see a list of the tasks of a project, run gradle <project-path>:tasks
For example, try running gradle :base:tasks
BUILD SUCCESSFUL
Total time: 4.194 secs |
Among all this output is a list of several important properties, such as JDK_HOME and BINARY_STUB. These properties are essential to the behavior of the build system, so if something goes wrong, you can check that you are building with the right binary stub and the right JDK (hint: nearly everything is based on JDK_HOME – if you have that set right, the rest of the Java build should just work).
Unique Challenges of Working on the JDK
It is important to understand some unique challenges that come with building for the JDK. All Java developers have experience in building applications which rely on a specific JDK, but very few have attempted to build code for the JDK itself. Welcome to an elite band . As you know, when the JVM starts up, it locates classes on a class path. By default, all JDK classes are first on the class path, before any application code. Normally this is not a problem, because application code is not redefining java.lang.String, for example. However when building JDK code, that is exactly what you are doing. In the case of JavaFX, your version of javafx.scene.Node needs to take precedence over the version of javafx.scene.Node provided by the JDK. Further, since you need a version of the JDK available to build against, you have to deal with the problem of having two versions of most classes on your class path – those provided by the JDK you are building with and those you are providing yourself.
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